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Saturday, July 2 • 8:30pm - 9:30pm
Getting There Is Half the Fun (Overland Travel in RPGs)

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It's not just "filler": travel between point A and point B in tabletop RPGs is crucial storytelling time. But how do you make it work so that traveling the road is more than random encounters? How do you do it in settings where travel is instantaneous? Panelists: Beth Kinderman, David Rust, Eric Zawadzki, Jamie Riedesel, Ross Conklin (mod)

Saturday July 2, 2016 8:30pm - 9:30pm
DoubleTree Atrium 3

Attendees (67)